Originally, the story of Project Italy was just for fun. My co-writer and I created the story throughout our years in highschool and college, and after completing the first draft, we couldn’t help by create more. We wrote stories after stories, scenarios after scenarios – many of which were lost through out our years of moving on to new computers, laptops, and messengers. Long before Facebook was mainstream, we wrote, and we wrote, and soon after we made Plays, and then a Convention, and now we’re back to writing more because we have a fantastic idea of creating a visual novel. We hope that you can join us for our upcoming show: FATE PENDULUM’S PROJECT ITALY
When we continued the story of Project Italy, new characters were created. Some of them became significant, others became permanent. In all due respect, any of them could have been discarded, but in all due respect, they made their presence too strong to neglect. I wish I can unveil more to you, dear reader, but for now, do enjoy Fate Pendulum’s original characters.
There is so much going on right now. As newly weds we are having a bit of our downs with the relentless work ,and keeping time to be together. But lately, I’ve discovered something that always seems to get my week started right: Watercolors.
Here and there I’ve started to carry a new sketchbook with thick paper around (a gift from my wonderful husband) and making sketches when I can in between grabbing a bite to eat and sitting in at meetings. Vida came to my mind the other day; she is a grey ghost I wish to never rid myself of, and I made this as a sketch.
After finishing my shit a few hours ago, I cleaned my desk clean and started to paint. Now I’m sharing her with the rest of you lovely people. She is currently my Rorschach, my meditation that this is a beautiful story to be told.
Thank you for being a part of my week everyone! I hope this brings you cheer as it did me at the end of my week. (In the case of most of you, a great way to begin yours)
Getting my hands ready for the visual novel project. We’ve been balancing the production of Project Italy, between work. It felt natural, and I’m already missing drawing Julius Kros. The science to him is fun. First, Kros will always be pointy. His cheeks will curve, and his chin thins downwards, for a sharper look to his visage. His ears will always have cartilage overlapping the rim, his lips sly, and his eyes like that of a woman – eye lash and all. The rest is updating the “guinot” look with the spikey tips.